Devlog
- August 11, 2022 by Ray11#learn, #Minimalist, #Open Source, #programming, #raylib, #tool, #coding, #library, #engineNew raylib release! Nine months after latest raylib, here it is a new version. It was supposed to be just a small update but, actually, it's a huge update with lots of changes a improvements. It has b... Continue reading
- November 04, 2021 by Ray14#coding, #game engine, #learn, #education, #programming, #open source, #raylib, #tools, #libraryIt's been about 6 months since last raylib release and it's been 8 years since I started with this project , what an adventure! It's time for a new release: raylib 4.0 , the biggest release ever and a... Continue reading
- April 26, 2021 by Ray10#coding, #Game engine, #learn, #Minimalist, #Open Source, #programming, #raylib, #toolApril 2021, it's been about 4 months since last raylib release and here it is already a new one, this time with a bunch of internal redesigns and improvements. Surprisingly, on April the 8th I was awa... Continue reading
- December 25, 2020 by Ray11#coding, #Game engine, #learn, #Minimalist, #Open Source, #programming, #raylib, #toolIt's December 25th... this crazy 2020 is about to finish and finally the holidays gave me some time to put a new version of raylib. It's been 9 months since last release and last November raylib bec... Continue reading
- May 19, 2017 by Ray#raylib, #gamedev, #indiedev, #learning, #educationNew raylib version 1.7 arrives with lots of improvements. Some highlights of this new version are: More than 30 new functions added to the library, functions to control Window, utils to work with file... Continue reading